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- =============================================================================
-
- README.TXT
- Jake Blastem : Episode 1
- " Divortans In Space "
- By
- Outhouse Software (c) Copyright 2001 All rights reserved.
-
-
-
- Minimum Requirements:
-
- * 256 colour display
- * 12 megs RAM
- * 486DX2/66 processor * RUNS VERY SLOW! *
- * DOS 6.1
-
- Recommended Requirements:
-
- * 256 colour display
- * 32 megs RAM
- * Intel Pentium 166 MMX or faster processor
- * Windows 95 / Windows 98
-
-
- Also supports:
-
- * Sound Blaster or Gravis Ultra Sound compatible music cards
-
- ==============================================================================
-
-
- Contents
- ~~~~~~~~
- Introduction.......................1
- Story..............................2
- About the demo.....................3
- Keys and Controls..................4
- Trouble shooting...................5
- Previews...........................6
- Using the Sound Setup..............7
- About Outhouse Software............8
- Contacting Outhouse................9
- Notices...........................10
-
- ==============================================================================
- = (1) Introduction =
- ==============================================================================
-
- Congratulations! You have just downloaded the Shareware version of Jake Blastem
- Episode 1 : " Divortans in space ". The purpose of this version is to allow the
- public to "try" Jake Blastem before they "buy" it. Jake Blastem is a fast paced
- platform / shoot 'em up, with an array of badguys to shoot and puzzles to solve.
- If you have any comments regarding Jake Blastem Episode 1 you can contact us
- either form out website or via email, both email and website address are listed
- elsewhere in this readme.
-
- ==============================================================================
- = (2) Story =
- ==============================================================================
-
- The Story so far....
-
- It's the year 2121 and life on earth is peaceful. Things are looking up
- for Jake Blast'em, having just returned from a secret interstellar mission
- Jake starts to plan his holiday that is until....
-
- Boss : " Hello Jake are you there? "
- Jake : " Yeah "
- Boss : " Sorry to trouble you so soon after
- your last heroic mission but... "
- Jake : " But what ? "
- Boss : " We seem to have a situation. "
- Jake : " Situation? "
- Boss : " Yes you better come down to HQ immediately!"
- Jake : " Not again!"
-
- Jake makes his way to the secret HQ.
-
- Boss : " You see Jake we have a problem, about 2 hours
- ago our radar picked up some strange activity
- directly above earth. "
- Jake : " What kind of activity? "
- Boss : " To be precise we don't know, but our lab guys
- tell us they think its a worm hole! "
- Jake : " Do they know whats on the other side?"
- Boss : " No but I have a feeling we will find out soon "
- Alien : " Greets Earth Scum! I am Sextorix you may refer
- to me as.... Lord SEXTRORIX "
- Jake : " Who's he calling scum? "
- Alien : " You have 24 of your earth hours to give us what
- we want"
- Boss : " What do you want? "
- Alien : " Everything!"
- Boss : " There demands are ridiculous! Jake you must do
- something!"
- Jake : " Here we go again...."
-
- Jake Blasts off from the secret location to the alien mother ship.
-
- ==============================================================================
- = (3) About the Demo =
- ==============================================================================
-
- In this version of Jake Blaster Episode 1 you must battle your way through
- 4 levels (the full version contains 15 levels! ) in order to escape from the
- Divortan Mothership. You can only complete a level by finding the appropriate
- Teleporter and pressing the up arrow key. You will also face several badguys
- a description is listed below.
-
-
- Zop! : These are the most common badguys in the
- game, and as a rule are generally slow
- moving. Jack can jump over them instead
- of wasting ammo.
-
- Gooie : Pink, slow and made out of intergalactic
- jelly. That about sums up the Gooie.
-
- Mini Bot : Mini Bots are small robots which are
- hard to shoot because of there size,
- these bots were built to clean rubbish
- from the Motherships floors.
-
- Eye Guy : Their eye is used to transmit everything
- they see back to the Motherships command
- centre.
-
- Phromp : Phromp's are generally harmless creatures
- their only drawback is they keep getting
- in your way.
-
- Fly By Eye : There main aim is to prevent people
- getting past them. They do this by
- hovering either up and down or in
- a circle.
-
- Bug - Ed : Because of their size the Bug - Ed are
- extremely difficult to shoot, so it's
- best to try and avoid them as much as
- possible.
-
- Zobo Robo : The meanest robot around! Even when
- shot, these bots eject two metal sheets
- and therefor must be avoided at all cost.
-
- There are also more than several bonuses on each level for Jake to collect
- these include:
-
- Standard Bonus
-
- Lolly................ 100 points
- Gum.................. 200 points
- Chocolate Bar........ 300 points
- Disk................. 500 points
- Pc................... 1000 points
- Outhouse Logo........ 2000 points
-
- Special Bonus
-
- JB Logo.............. Once collected Jake receives an extra life
- Ray gun.............. Ammo for Jake's gun
- Gem.................. Collect 99 gems and Jake receives an extra life
-
-
- ==============================================================================
- = (4) Keys and controls =
- ==============================================================================
-
- Keys Action
-
- Alt.......................... Shoot
- Space Bar.................... Jump
- Up Arrow Key................. Used on Teleporters
- Left Arrow Key............... Move Jake Left
- Right Arrow Key.............. Move Jake Right
- P............................ Pause Game
- F4........................... Save Game
- Escape Key................... Return to Main Menu
- Alt and X.................... Exit to Dos
- Alt and Ctrl and P........... Take a snap shot
-
- ==============================================================================
- = (5) Trouble shooting =
- ==============================================================================
-
- Problem : The game runs very slow and the screen jerks!
- Answer : This could be because of two issues,
-
- 1) Jake Blastem relies mostly on memory under DOS. Jake Blastem
- requires over 550k of conventional memory to run and above 600k
- of conventional memory to run at a reasonable speed! The bad news
- is if you are running Jake Blastem under Windows 95/98 then your
- Pc may not be Setup for maximum memory. To solve this problem we
- recommend you Shutdown your Pc and Restart the computer in
- MS-DOS mode. This should give you the maximum amount of
- conventional memory.
-
- 2) Because of the huge amount of sprites being displayed on the
- screen at any one time Jake Blastem requires more memory then say
- Super Roco Bros does. So it is almost unplayable on a 486 DX2/66
- processor. Jake Blastem needs a P166 processor to run smoothly.
-
-
- Problem : When I stand on a lift I cant shoot!
- Answer : This is NOT a bug! The lifts us a magnetic impulse which also jams
- Jake's ray gun. If you wish to shoot you must jump up and shoot at
- the same time.
-
- Problem : The music plays distorted or not at all!
- Answer : Please refer to section (7) Using the Sound Setup.
-
- [ Windows 2000 / ME ]
-
- Jake Blastem has NOT been tested on a Pc running on Windows 2000 or Windows ME
- Therefor it is highly unlikely that this product will run at a satisfactory
- level or worst comes to worst this product may NOT RUN AT ALL!
-
- ==============================================================================
- = (6) Previews =
- ==============================================================================
-
- For all the latest on news / products / help / updates / downloads check out:
- http://www.outhousesoftware.co.uk
-
- Stay tuned for some cool games heading your way soon!
-
-
- ==============================================================================
- = (7) Using the Sound Setup =
- ==============================================================================
-
- Music and Sound FX will Only play if your Sound card is 100% Sound Blaster or
- Gravis Ultra Sound compatible. If your sound card is not compatible then the
- only option is to play with NO SOUND. The Sound Setup Program has been made
- to automatically detect your sound cards settings. But if it doesn't then try
- one of the following...
-
-
- [MS-DOS]
-
-
- Problem : I do not know my settings but I do know my cards a Sound Blaster.
- Answer : The general settings for a Sound Blaster would be,
-
- Select Card: Sound Blaster
- Port : 0x200
- IRQ : 5
- DMA1 : 1
- DMA2 : 5
-
- Run the setup program by typing "setup.exe" and select the options
- so that they match up with the options above. Once this is done click
- on the TEST button if no sound plays try changing the name of your
- card. If a sound did play then Save and Exit.
-
- Problem : Sound plays distorted
- Answer : If sound plays distorted there are two possible reasons
- 1) Your sound card is not setup correctly
- 2) Your Pc has less that 600k of conventional memory free.
-
-
- [Windows 95/98]
-
-
- Most Sound Cards installed under Windows 95/98 are 100% Sound Blaster
- compatible but if your sound card is installed on your motherboard as oppose
- to a PCI slot then chances are you wont know your settings. To find out your
- sound cards settings try one of the following,
-
- Method 1) You can try the same method as MS-DOS. This would mean selecting the
- most common settings for a Sound Blaster.
-
- Select Card: Sound Blaster
- Port : 0x200
- IRQ : 5
- DMA1 : 1
- DMA2 : 5
-
- Run the setup program by typing "setup.exe" and select the options
- so that they match up with the options above. Once this is done
- click on the TEST button if no sound plays try changing the name of
- your card. If a sound did play then Save and Exit.
-
- Method 2) This method requires a pen, pad and some technical know how.
-
- Step 1) On the Windows Desktop Close all programs that are currently running.
- Step 2) Click on the Start button.
- Step 3) Goto and click on the Settings/Control Panel tab.
- Step 4) Once the Control Panel Window is open Click on the System Icon.
- Step 5) On the System Properties Box click on the Device Manager tab.
- Step 6) Go down the list and double click on the Sound video and game
- controllers
- Step 7) Now highlight your Sound Card.
- Step 8) Once highlighted click on the Properties button.
- Step 9) Now your Sound Cards Properties box should pop up
- Step 10) Once popped up click on the Resources tab
- Step 11) This page will give you all the information you need so get
- out your pad and write down your Sound Cards make(the following
- sample will be based on my Sound Card)
-
- Example:
- ~~~~~~~~
- Creative Labs Sound Blaster 16 or AWE-32
-
- Step 12) Now write down everything in the Resource Settings List
-
- Example:
- ~~~~~~~~
- Input/Output Range : 0220 - 022F
- Input/Output Range : 0330 - 0331
- Input/Output Range : 0338 - 038B
- Interrupt Request : 5
- Direct Memory Access : 1
- Direct Memory Access : 5
-
- Step 13) Converting all that mumbo-jumbo:
-
- Example:
- ~~~~~~~~
- Port = Input/Output Range : 0220 - 022F
- IRQ = Interrupt Request : 5
- DMA1 = Direct Memory Access : 1
- DMA2 = Direct Memory Access : 5
-
- Step 14) Now you have the correct information for the sound setup.
- Close all the windows and run "setup.exe"
-
- Step 15) Select the following options,
-
- Example:
- ~~~~~~~~
- Select Card: Sound Blaster
- Port : 0x200
- IRQ : 5
- DMA1 : 1
- DMA2 : 5
-
- Step 16) Test the sound then Save and Exit and run Super Roco Bros Part 2!
-
-
- [Windows 2000/Windows ME]
-
- Please refer to section (5) Trouble shooting for more information regarding
- running sound setup under Windows 2000 or Windows ME.
-
-
- ==============================================================================
- = (8) About Outhouse Software =
- ==============================================================================
-
- Here at the Outhouse offices we are always trying to "push the packet" by this
- we mean that we are always looking to push the boundaries of the shareware
- market so that one day shareware becomes a more than viable alternative to the
- often high prices of commercial games. We are on a mission and that mission is
- to provide the gamer with new experiences that other software companies don't
- even attempt. We want to embers the player in a rich interactive world. We aim
- to do this with every product which is more than, what can be said for larger
- profit minded corporations. So we hope you enjoy our games and in doing so
- help us "push the packet" for you, the gamer.
-
- Outhouse Software are..
-
- - = Programming & Graphics = -
-
- Heydar Daneshdjoyan
-
- - = Music & Sound FX = -
-
- Karim Daneshdjoyan
-
-
- ==============================================================================
- = (9) Contacting Outhouse Software =
- ==============================================================================
-
- If you have any comments about this Product then please feel free to visit the
- official Outhouse Software website at:
-
- http://www.outhousesoftware.co.uk/
-
- Or E-Mail us any comments or Bug reporting at:
-
- outhousesoftware@hotmail.com
-
- For all the latest demos/shareware releases from Outhouse Software check out:
-
- http://div-arena.com/
-
-
- ==============================================================================
- = (10) Notices =
- ==============================================================================
-
- All of Outhouse Software's products have been virus-checked, however
- Outhouse Software can't be deemed liable for any problems that may arise
- from using this Download. Jake Blastem is copyrighted By Outhouse Software.
- Outhouse Software. (c) Copyright 2001 All rights reserved
-
-